A senior candidate walked us through a photo book editor redesign, and the research move that mattered didn't involve a single user. It involved prints, scissors, and her kitchen table.
Midway through a panel interview this week, a senior mobile candidate told us where the defining insight of a two-year redesign came from, and it wasn’t the research program. She’d been hired to unify five fragmented editing experiences in a photo book product where a quarter of users rated creation “not easy”. She ran the responsible playbook: a survey targeted at the lowest scores, follow-up calls, screen-share sessions, a competitive teardown of every rival product. All of it very useful, but none of it explained the friction.
So she printed a stack of photos from her daughter’s first birthday and built the book by hand at her kitchen table.
“I started by printing photos from my daughter’s first birthday party, organized them, sorted them, started to build the book. And during that process, I realized I was adding and removing images. I found that that was missing.”
The digital flow assumes you pick your photos, arrange them, and finish. The physical act surfaced a whole step the product had no room for: refinement, the constant adding and removing in the middle of making.
That one observation became the redesign’s spine, an image tray built for mid-creation refinement, and the results followed: print rates nearly doubled the projection, the not easy complaint rate almost halved, and support tickets dropped by a third. Two years of orthodox research de-risked the project. One afternoon of making told her what to build.
The shelf
For ICs, the practice travels. Whatever your product helps people make, make one yourself with real materials and real stakes: your own photos, your own claim, your own note. Flowcharts hold the steps you planned. Hands find the steps you missed. The candidate didn’t call it a methodology, which might be the most senior thing about it. She had a question her data couldn’t answer, so she went and made the thing.
The teachable part
When research stalls, make the thing your users make, with real materials and real stakes. Direct contact surfaces the steps your flowcharts skip. One afternoon of making can tell you what a quarter of studying can’t.


